﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Road3App.Model.CrossroadNs;

namespace Road3App.Views.UserControls
{
    /// <summary>
    /// Interaction logic for CellUC.xaml
    /// </summary>
    public partial class CellUC : UserControl
    {
        //public Visibility ShowState
        //{
        //    get { return (Visibility)GetValue(ShowStateProperty); }
        //    set { SetValue(ShowStateProperty, value); }
        //}
        //public static readonly DependencyProperty ShowStateProperty =
        //    DependencyProperty.Register("ShowState", typeof(Visibility), typeof(CellUC), new UIPropertyMetadata(ShowStateChangedHandler));

        //public static void ShowStateChangedHandler(DependencyObject d, DependencyPropertyChangedEventArgs e)
        //{
        //    ((CellUC)d).StateView.Visibility = (Visibility)e.NewValue;
        //}

        public CellUC()
        {
            InitializeComponent();
        }

        public CellUC(Cell cell)
            : this()
        {
            this.DataContext = cell;
        }
    }
}
